AI Insights · Timothy · April 2022
Top 5 Cooking Games on Android in Oceania for Q1 2022
Explore the performance trends of the top 5 cooking games on Android in Oceania during Q1 2022, with insights on downloads, revenue, and active users.
During the first quarter of 2022, the top 5 cooking games on Android in Oceania demonstrated varying trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed look at the performance of these popular apps.
Cooking Madness: A Chef's Game from ZenLife Games Ltd showed a fluctuating performance in terms of weekly revenue, peaking at around $8.5K by the end of January. Downloads experienced a significant rise mid-January, reaching approximately 7.1K, before seeing a dip and then picking up again towards the end of March at about 5.1K. The weekly active users saw an initial increase to over 21K mid-January, followed by a decline and then a recovery to around 16.4K by the end of the quarter.
Bingo Frenzy™-Live Bingo Games, published by Gluon Interactive Ltd., experienced a steady increase in weekly revenue, reaching a peak of around $5.9K by the end of January. Weekly downloads were relatively low but saw a gradual increase, peaking at 412 by the end of March. Active users remained relatively stable, ending the quarter at around 4.7K.
My Cafe — Restaurant Game from Melsoft Games Ltd. displayed consistent weekly revenue, averaging around $4.5K, with a slight peak of $4.8K in early March. The downloads remained steady throughout the quarter, fluctuating around the 1K mark. Active users also showed little variation, maintaining a consistent range around 3.7K.
Cooking Diary® Restaurant Game by Mytona saw a steady weekly revenue, peaking at approximately $4.7K by the end of March. Downloads were relatively low but stable, with a minor peak of 177 in mid-March. Active users showed a slight decline, ending the quarter at around 878.
Cooking Fever: Restaurant Game from Nordcurrent Games had a consistent weekly revenue, peaking at around $3.3K in early January. Downloads showed a downward trend, starting at 2.2K and ending the quarter at 1.3K. Active users remained fairly stable, fluctuating slightly around 12.6K.
For more detailed insights and data, visit Sensor Tower.